RAPPID 2026’s Workshops

Algorithmic Affordances: Building a Pattern Library
by Marissa Berk, Bart Jan Hoekman & Koen van Turnhout
Designers lack structured resources to support the design of transparent, user-centred recommender system interactions. Pattern libraries can bridge this gap by capturing reusable solutions to recurring interaction design challenges. This workshop presents the evaluation of an emerging pattern library focused on recommender system interactions, aiming to bridge the research-practice gap in this domain.

Grounded in design research and pattern theory, participants will explore and test the library using physical pattern cards and real-world examples, classifying examples, identifying edge cases, and reflecting on the adequacy of the patterns. The workshop combines an introduction to the research context, a hands-on evaluation session, and a structured group reflection using the “Start, Stop, Continue” method, yielding actionable insights to support the library’s further development.
DAY 1, 11:15, Room 1

Exploring Persona Chatbots for Planetary Crisis
by Lene Nielsen & Olivia Harre
This workshop focuses on how to integrate planetary chatbot personas in industrial design settings. Research shows that storytelling and interactive systems can enhance empathy towards other species than humans. Despite this industry have not adopted the method. we present and illustrate our work on planetary persona chatbots and raise the questions: it this method applicable? And if so, how to integrate planetary persona chatbots into de-sign projects?
DAY 1, 11:15, Room 2

Publishing with Rappid:

Publishing with Rappid: Shepherds, sheep and Mollies
by Aletta Smits
This is a short semi-workshop where we will discuss the shepherding process of publishing for Rappid 2026 with Springer. We are a new community and would like to devise new ways of writing: attractive for both the professional practice and the academic world. This workshop is relevant for all who would like to convert their contribution, including additional information resulting from the workshops and discussions, into a paper for our proceedings.
DAY 1, 15:30, Room 1

Knowledge products
by Koen van Turnhout & Marieke Zielhuis
By knowledge products, we refer to the means by which researchers enable others to learn from the knowledge they generate through their research; one could think of methods, pattern libraries, card decks, design principles, and so on. In this workshop, we explore the notion of knowledge products. We set out to investigate the range of knowledge products that are relevant for interaction designers and whether we can formulate practice-based requirements that can help practitioners and researchers choose the right forms for their research outcomes and to design them in a better way.
DAY 2, 9:30, Room 1

Mapping the Paths: A Comparative Workshop on Academic and Industry UX Research Journeys
by Serhat Altın, Yeşim Tohumcu & Tanya Meriam Sunny
As the field of User Experience (UX) continues to mature, the professional trajectories of researchers in academia and industry have become increasingly distinct, yet they remain deeply interconnected. This workshop aims to explore the nuances of these two paths through collaborative journey mapping. Participants will be divided into two teams to map the “Academic UX Researcher Journey” and the “Industry UX Researcher Journey.” By comparing pain points, milestones, and motivations in a final 30-minute synthesis, the workshop seeks to identify gaps in transition and opportunities for cross-sectoral collaboration.
DAY 2, 9:30, Room 2

Activating practitioners to connect research and practice: mapping their efforts as translators, redesigners, and ambassadors
by Marieke Zielhuis & Koen van Turnhout
This workshop will zoom in on the efforts by practitioners in the boundary zones between research and practice and on the opportunities to further activate and facilitate these efforts. In this, we further build on two discussion topics from the previous ARRPID conference concerning the research-practice gap: adaptations of academic constructs by practitioners and hybrid professional roles. Recent work on the research-practice gap on both topics is integrated into a mapping workshop which allows participants to explicate and discuss their own experiences using a table top toolkit.
DAY 2, 13:45, Room 1

The Method Marketplace: Exploring Method Selection, Filtering, and Contextual Reasoning Through a Hybrid, Playful Workshop Format
by Ruben Logjes
The Method Marketplace is a playful, hybrid workshop designed to explore how interaction design practitioners navigate method overload and make context‑dependent decisions. Participants “buy,” “trade,” and assemble design methods using physical cards augmented with QR‑linked digital content, creating a structured environment that reveals how they filter information, negotiate meaning, and adapt methods to real‑world constraints.

The workshop builds on findings from Design Thinking Reframed (ARPPID 2025), which demonstrated the importance of contextual variables, accessible language, and hybrid formats in supporting method literacy. By engaging experts from diverse fields in a fast‑paced, hands‑on marketplace, the session surfaces differences in academic and practice‑based interpretations of methods and highlights the need for guided selection and facilitation. The expected outcomes include insights into filtering strategies, contextual reasoning, and the usability of hybrid toolkits for bridging research and professional practice.
DAY 2, 13:45, Room 2